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Re: Analysis: Experts weigh in on Iraqi Playstations
From: "Robert G. Ferrell" <root () rgfsparc cr usgs gov>
Date: Tue, 2 Jan 2001 08:25:15 -0600
Sigh. Again, the 'experts' have to chime in without either doing their research or having practical experience. For those interested, this is the pointer to the specs on the PS2: http://www.SCEA.com/news/press_example.asp?ps2=ps2&ReleaseID=9 And this is the link to the cluster strategy for the PS2, called GScube, which is already functional: http://www.SCEA.com/news/press_example.asp?ReleaseID=9573
I don't mean to be argumentative, nor minimize the risk of dismissing the potential for Iraq using PS2s for military purposes, but it looks to me like the GScube architecture as described on the cited Web page is an enhanced derivative of the PS2, requiring proprietary products from several other manufacturers to operate. The original claim that linking PS2s in parallel to create a supercomputing environment is not feasible "out of the box" seems perfectly valid to me. Sixty-six million polygons a second in a dedicated graphics engine is indeed impressive, but just how applicable is that capability to the goals of traditional supercomputing? Maybe the "experts" know a little more than you're giving them credit for... Cheers, RGF Robert G. Ferrell, CISSP Information Systems Security Officer National Business Center U. S. Dept. of the Interior Robert_G_Ferrell () nbc gov ======================================== Who goeth without humor goeth unarmed. ======================================== ISN is hosted by SecurityFocus.com --- To unsubscribe email LISTSERV () SecurityFocus com with a message body of "SIGNOFF ISN".
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- Re: Analysis: Experts weigh in on Iraqi Playstations Robert G. Ferrell (Jan 03)