nanog mailing list archives
Re: Napster and others...
From: Bill Woodcock <woody () zocalo net>
Date: Tue, 7 Mar 2000 02:34:16 -0800 (PST)
> > Is there an updated list of ports used by Napster and various games > > (Doom, Unreal, etc)? At this point we're just collecting data points > > and not actively filtering anything, but of course the IANA port number > > list is sadly out of date with regard to these tools. Best port-number list I know of is the one that's included in the nmap distribution. -Bill
Current thread:
- Napster and others... Jeff Kell (Mar 06)
- Re: Napster and others... Henry R. Linneweh (Mar 07)
- Re: Napster and others... Bill Woodcock (Mar 07)
- Re: Napster and others... Joshua Goodall (Mar 07)
- Re: Napster and others... Shawn McMahon (Mar 07)
- Re: Napster and others... Scott McGrath (Mar 07)
- "Bandwidth expands to fit the waste available" (Voidmstr's law) was: Re: Napster and others... Kai Schlichting (Mar 07)
- Re: Napster and others... Simon Lyall (Mar 07)
- Re: Napster and others... Scott McGrath (Mar 07)
- Re: Napster and others... Michael Ridley (Mar 07)
- Re: Napster and others... Scott McGrath (Mar 07)
- Re: Napster and others... John Kristoff (Mar 07)
- Re: Napster and others... Scott McGrath (Mar 07)
- Re: Napster and others... Henry R. Linneweh (Mar 07)
- Re: Napster and others... Shawn McMahon (Mar 07)