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Re: proto_tree_add_uint vs. proto_tree_add_item
From: Pascal Quantin <pascal.quantin () gmail com>
Date: Fri, 29 Aug 2014 18:48:02 +0200
Le 29 août 2014 18:33, "Thomas Wiens" <th.wiens () gmx de> a écrit :
Hi, I've got a comment in the code review, that I can use proto_tree_add_item instead of proto_tree_add_uint. I have used proto_tree_add_uint() when the value which is added is needed for packet dissection (e.g. to decide which path is to follow). Should I change all of my proto_tree_add_uint() to proto_tree_add_item()? My thought was, that with proto_tree_add_uint the value has only to be peeked once out of tvbuff. -- Regards, Thomas
Hi Thomas, I'm often doing the same thing myself: it avoids fetching twice the same value. That said the overhead must be quite small but personally I consider your code as correct. Regards, Pascal.
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Current thread:
- proto_tree_add_uint vs. proto_tree_add_item Thomas Wiens (Aug 29)
- Re: proto_tree_add_uint vs. proto_tree_add_item Pascal Quantin (Aug 29)