nanog mailing list archives
Re: UDP Badness [Was: Re: How to measure network quality&performance for voip&gameservers (udp packetloss, delay, jitter,...)]
From: "tony sarendal" <dualcyclone () gmail com>
Date: Fri, 10 Mar 2006 11:52:40 +0000
On 10/03/06, Mark Smith < random () 72616e646f6d20323030342d30342d31360a nosense org> wrote:
On Tue, 7 Mar 2006 23:33:44 +0000 "tony sarendal" <dualcyclone () gmail com> wrote:On 07/03/06, Gunther Stammwitz <gstammw () gmx net> wrote:Well that's true but Iperf won't show you at which time a lossoccured. Itwill simply print out the results when the test has been finished. Ineedsomething well more accurate that can also tell me which hop iscausingthe problems. Last I checked I got the time from Iperf, even if it was indirectly.A tool that shows which hop in the network that has problems forwarding certain traffic ? Awesome, I want one of those.traceroute ? :-) (sorry, couldn't resist)
Does traceroute really do that ? Even for ICMP. Think about it. Hint: the return packets your traceroute produces, do they have the same return path for every hop ? Think Internet, think large providers with many peerings. /Tony -- Tony Sarendal - tony () polarcap org IP/Unix -= The scorpion replied, "I couldn't help it, it's my nature" =-
Current thread:
- UDP Badness [Was: Re: How to measure network quality&performance for v oip&gameservers (udp packetloss, delay, jitter,...)] Fergie (Mar 07)
- AW: UDP Badness [Was: Re: How to measure network quality&performance for voip&gameservers (udp packetloss, delay, jitter,...)] Gunther Stammwitz (Mar 07)
- Re: UDP Badness [Was: Re: How to measure network quality&performance for voip&gameservers (udp packetloss, delay, jitter,...)] tony sarendal (Mar 07)
- AW: UDP Badness [Was: Re: How to measure network quality&performance for voip&gameservers (udp packetloss, delay, jitter,...)] Gunther Stammwitz (Mar 07)
- Re: UDP Badness [Was: Re: How to measure network quality&performance for voip&gameservers (udp packetloss, delay, jitter,...)] tony sarendal (Mar 07)
- AW: UDP Badness [Was: Re: How to measure network quality&performance for voip&gameservers (udp packetloss, delay, jitter,...)] Gunther Stammwitz (Mar 07)
- Re: UDP Badness [Was: Re: How to measure network quality&performance for voip&gameservers (udp packetloss, delay, jitter,...)] tony sarendal (Mar 07)
- Re: UDP Badness [Was: Re: How to measure network quality&performance for voip&gameservers (udp packetloss, delay, jitter,...)] Mark Smith (Mar 10)
- Re: UDP Badness [Was: Re: How to measure network quality&performance for voip&gameservers (udp packetloss, delay, jitter,...)] tony sarendal (Mar 10)
- Re: UDP Badness [Was: Re: How to measure network quality&performance for voip&gameservers (udp packetloss, delay, jitter,...)] Richard A Steenbergen (Mar 10)
- Re: UDP Badness [Was: Re: How to measure network quality&performance for voip&gameservers (udp packetloss, delay, jitter,...)] Bill Nash (Mar 10)
- Re: UDP Badness [Was: Re: How to measure network quality&performance for voip&gameservers (udp packetloss, delay, jitter,...)] Matt Ghali (Mar 10)
- Re: UDP Badness [Was: Re: How to measure network quality&performance for voip&gameservers (udp packetloss, delay, jitter,...)] Richard A Steenbergen (Mar 10)
- Re: UDP Badness [Was: Re: How to measure network quality&performance for voip&gameservers (udp packetloss, delay, jitter,...)] tony sarendal (Mar 07)
- AW: UDP Badness [Was: Re: How to measure network quality&performance for voip&gameservers (udp packetloss, delay, jitter,...)] Gunther Stammwitz (Mar 07)
- AW: UDP Badness [Was: Re: How to measure network quality&performance for voip&gameservers (udp packetloss, delay, jitter,...)] Gunther Stammwitz (Mar 11)
- Re: UDP Badness [Was: Re: How to measure network quality&performance for voip&gameservers (udp packetloss, delay, jitter,...)] Aaron Glenn (Mar 11)