nanog mailing list archives

Re: Gaming Consoles and IPv4


From: "Valdis Klētnieks" <valdis.kletnieks () vt edu>
Date: Mon, 28 Sep 2020 11:30:35 -0400

On Sun, 27 Sep 2020 21:33:56 -0400, Daniel Sterling said:

It is true that I've yet to see any FPS game use ipv6. I assume that's cuz
they can't count on users having v6, so they have to support v4, and it
wouldn't be worth their while to have their gaming host support dual-stack.
just a guess there

The Playstation 4's OS actually does support IPV6.  I've been told that the big
hold-up is that the kits sent to developers had libraries that didn't include
the IPv6 sockets support, so no getaddrinfo() and friends, so developers
couldn't code the support.

Does anybody have info from Microsoft or Sony on what their new consoles
are doing regarding IPv6? My informant has moved on and is out of the loop
regarding the PS5's software innards.

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