Nmap Development mailing list archives

Re: Buffering problems in ssh2.lua


From: David Fifield <david () bamsoftware com>
Date: Mon, 15 Jun 2009 08:20:13 -0600

On Mon, Jun 15, 2009 at 01:49:17AM -0300, Joao Correa wrote:
Here follows a patch for correcting the problem. I've tested it with
the command provided by David and also without using the perl lines
(without forcing packet fragmentation), the script worked fine in both
cases. The result also was the same obtained executing the script with
the original ssh2.lua file and without forcing packet fragmentation.

Thanks, you have the right idea with this patch.

   local kex_init
-  status, kex_init = socket:receive_bytes(1)
+  local kex_data
+  local kex_aux
+  status, kex_data = socket:receive_bytes(1)
   if not status then socket:close(); return end
-  kex_init = transport.parse_kex_init( transport.payload( kex_init ) )
+  kex_init = transport.payload(kex_data)
+  while not kex_init do
+    status, kex_aux = socket:receive_bytes(1)
+    if status then kex_data = kex_data .. kex_aux end
+    kex_init = transport.payload(kex_data)
+  end
+  kex_init = transport.parse_kex_init(kex_init)

What happens if the final receive_bytes, the one that gets the end of
the SSH-2 packet, also get the beginning of the next packet? It will be
discarded and any further reads will be broken. That is why I think
there should be a read_packet function, with an internal buffer, so that
bytes don't get lost like this. Making it a separate function would also
keep you from having to duplicate the read loop in two different places.

David Fifield

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